Reality Mining
Definition
Reality Mining is the collection and analysis of machine-sensed environmental data pertaining to human social behavior, with the goal of identifying predictable patterns of behavior.
Data Used
Reality Mining studies human interactions based on the usage of wireless devices such as mobile phones and GPS systems providing a more accurate picture of what people do, where they go, and with whom they communicate with rather than from more subjective sources such as a people's own account.
Applications: Machine Perception and Learning of Complex Social Systems
Reality Mining defines the collection of machine-sensed environmental data pertaining to human social behavior. This new paradigm of data mining makes possible the modeling of conversation context, proximity sensing, and temporospatial location throughout large communities of individuals. Mobile phones (and similarly innocuous devices) are used for data collection, opening social network analysis to new methods of empirical stochastic modeling. The original Reality Mining experiment is one of the largest mobile phone projects attempted in academia. Our research agenda takes advantage of the increasingly widespread use of mobile phones to provide insight into the dynamics of both individual and group behavior. By leveraging recent advances in machine learning we are building generative models that can be used to predict what a single user will do next, as well as model behavior of large organizations. They have captured communication, proximity, location, and activity information from 100 subjects at MIT over the course of the 2004-2005 academic year. This data represents over 350,000 hours (~40 years) of continuous data on human behavior. Such rich data on complex social systems have implications for a variety of fields. The research questions we are addressing include:
- How do social networks evolve over time?
- How entropic (predictable) are most people's lives?
- How does information flow?
- Can the topology of a social network be inferred from only proximity data?
- How can we change a group's interactions to promote better functioning?